Narration Round 2
Second round is out!
The narration system is coming together.
It is quite easy and fast to add squences, now. Also a first rough is operational for choices during sequences.
Please note that for now the story is fully improvised on the fly, just to test the versatility of the system.
I'm quite happy how this second round turned out, the first one almost put me on my knees :D
Still a third one is needed for next week, then back on the gameplay.
Also I added a basic Graphics settings slider :
And as usual, fixed some bugs, tweaked some features.
Thanks for reading :)
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