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ShootOut(SystemD) DEMO » Devlog
Hello !
This week was quite complicated. I found out that the previous build introduced a whole lot of bugs. In fact almost nothing worked as intended. I found out that from now on i'd need a whole day, at least, to test the game and check everything is working as expected. That will be my new schedule, the week is 4 days long to add features, 1 day to test, publish and comunicate... and the week-end to clean the code.
Oh well, anyway!
- Grenades! I could implement the grenade. My goal was to implement more version : Smoke grenade, Poison, flash etc. But due the fact I had to debug so much I had no time. Nevermind, the main grenade system is running, it shouldnt be hard to add diversity :)
To access them (when you looted some of course) : Keyboard G Gamepad D-Pad Left!
Another one for the fun:
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ShootOut(SystemD) DEMO
Third Person Shooter with RogueLite elements!
Status | Released |
Author | SillikOne |
Genre | Shooter, Action |
Tags | Action RPG, Difficult, hard, Procedural Generation, Roguelite, Sci-fi, Singleplayer, Third-Person Shooter, Unreal Engine |
Languages | English, French |
Accessibility | Subtitles, Configurable controls |
More posts
- DemoMar 19, 2021
- WildlandsMar 05, 2021
- New threat!Feb 26, 2021
- Who's the boss?Feb 12, 2021
- GemütlichFeb 05, 2021
- New toy in town!Jan 29, 2021
- Coupez!Jan 20, 2021
- Game master!Nov 07, 2020
- Narration Round 4Oct 17, 2020
- Narration Round 3Oct 10, 2020
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