DoubleTrouble!
Hello!
This week a new tool arrived: an infrared sensor for the drone. It provides a pulse every 5s up to 30m, allowing the owner to detect life thru walls!
I worked on making it possible to embrace a more subtle way of dealing with villains. While crouching the player will be almost invisible up to 15m. Almost only, the bots will see something and move toward it to be sure. While in squad, each member will add 4m to this undetectable distance. That means a squad of three guys will only be stealthy at 27m! You're warned, live hidden, live lonely.
A great news, you should no longer experience crash! yeehaaa! ...I know I say that each week... but this time I promise!
Another great news !
DoubleTrouble Contest!
Play the game and win 20$ worth of any product here, on itch.io! Click that link for all info!
That's all folks! Take care in these strange times!
Files
Get ShootOut(SystemD) DEMO
ShootOut(SystemD) DEMO
Third Person Shooter with RogueLite elements!
Status | Released |
Author | SillikOne |
Genre | Shooter, Action |
Tags | Action RPG, Difficult, hard, Procedural Generation, Roguelite, Sci-fi, Singleplayer, Third-Person Shooter, Unreal Engine |
Languages | English, French |
Accessibility | Subtitles, Configurable controls |
More posts
- DemoMar 19, 2021
- WildlandsMar 05, 2021
- New threat!Feb 26, 2021
- Who's the boss?Feb 12, 2021
- GemütlichFeb 05, 2021
- New toy in town!Jan 29, 2021
- Coupez!Jan 20, 2021
- Game master!Nov 07, 2020
- Narration Round 4Oct 17, 2020
- Narration Round 3Oct 10, 2020
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